I’m really in love with Chasm and can’t wait to see the final product. I was lucky enough to interview the developers behind the project at IndieCade East right after staying up all night playing the alpha of the game, so I was really excited to talk to them about it. It came out really well if I say so myself!
“There are two kinds of people in this world: those who love “Metroidvania” games- 2D sidescrolling platformers that feature you collecting new weapons and powerups to explore a massive, interconnected world- and those who have no taste. I’m mostly kidding, of course, but classics like Super Metroid and Castlevania: Symphony of the Night as well as terrific modern titles like Bionic Commando Rearmed and Guacamelee! show that there are few things (in this world) as good as a well-designed Metroidvania title. Enter Chasm, the latest competitor for the crown.”